Friday, January 04, 2002

mulholland drive is the end of this month.

who's up for weird lynch lesbian action.

*put's his hand up*

and i wanted to post this, by john carmack:

The games with 500 page design documents before any implementation are also kidding themselves, because you can't make all the detail decisions without actually experiencing a lot of the interactions.

Putting creativity on a pedestal can also be an excuse for laziness. There is a lot of cultural belief that creativity comes from inspiration, and can't be rushed. Not true. Inspiration is just your subconscious putting things together, and that can be made into an active process with a little introspection.

Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better.


given all of our current creative (& other) situations, it seems kind of appropriate.

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